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    DevExpress Winforms使用技巧教程:ProgressBarControl - 如何使用漸變繪制進度條


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    問題

    開發(fā)人員想要使用帶有3中顏色的漸變來顯示進度條,即開始、中間和末尾有3中不同的顏色,但目前只能使用property.startcolor和property.endcolor對兩種顏色實現(xiàn),沒有可用的middlecolor屬性。是否有辦法或者可以使用那些控件來實現(xiàn)如下圖所示的效果:

    DevExpress Winforms使用技巧教程
    解決辦法:

    如果要繪制一些文本,則必須在進度行下為其留出空間。 由于進度線始終占據(jù)整個空間,因此您需要更新所有必需矩形的高度。相關(guān)代碼示例如下:

    private void progressBarControl1_Paint(object sender, PaintEventArgs e) {
    ProgressBarViewInfo vi = (ProgressBarViewInfo)this.progressBarControl1.GetViewInfo();
    Padding bt = CalcBorderThickness(vi);
    int progressHeight = 22;
    int textIndent = 2;
    vi.ProgressInfo.Bounds = UpdateHeight(vi.ProgressInfo.Bounds, progressHeight);
    vi.ProgressInfo.EmptyBounds = UpdateHeight(vi.ProgressInfo.EmptyBounds, progressHeight);
    vi.ProgressInfo.EmptyBounds2 = UpdateHeight(vi.ProgressInfo.EmptyBounds2, progressHeight);
    vi.ProgressInfo.ProgressBounds = UpdateHeight(vi.ProgressInfo.ProgressBounds, progressHeight);
    Rectangle all = vi.ProgressInfo.Bounds;
    Rectangle filled = vi.ProgressInfo.ProgressBounds;
    Rectangle part1 = new Rectangle(filled.X, filled.Y, filled.Width / 2 + 1, filled.Height);
    Rectangle part2 = new Rectangle(part1.Right, filled.Y, filled.Right - part1.Right, filled.Height);
    using (GraphicsCache cache = new GraphicsCache(e.Graphics)) {
    cache.Graphics.Clear(this.progressBarControl1.Parent.BackColor);
    Rectangle borderBounds = vi.ProgressInfo.Bounds;
    borderBounds.Inflate(bt.Left, bt.Top);
    vi.ProgressInfo.Cache = cache;
    vi.BorderPainter.DrawObject(new ObjectInfoArgs() { Bounds = borderBounds, Cache = cache });
    cache.FillRectangle(cache.GetGradientBrush(part1, Color.Red, Color.Yellow, LinearGradientMode.Horizontal), part1);
    cache.FillRectangle(cache.GetGradientBrush(part2, Color.Yellow, Color.Green, LinearGradientMode.Horizontal), part2);
    Size textSize = vi.ProgressAppearance.CalcTextSize(cache, vi.DisplayText, -1).ToSize();
    int linePos = part2.Right >= all.Right - 1? all.Right -1: part2.Right;
    cache.DrawLine(cache.GetPen(Color.Black), new Point(linePos, part2.Top), new Point(linePos, part2.Bottom + textSize.Height + textIndent));
    Rectangle textRect = new Rectangle(new Point(linePos + textIndent, part2.Bottom + textIndent), textSize);
    if (textRect.Right > all.Right)
    textRect.X -= textRect.Width + textIndent * 2;
    vi.ProgressAppearance.DrawString(cache, vi.DisplayText, textRect);
    }
    }
    private Padding CalcBorderThickness(ProgressBarViewInfo vi) {
    SkinProgressBarObjectPainter p = new SkinProgressBarObjectPainter(vi.LookAndFeel);
    ProgressBarObjectInfoArgs e = new ProgressBarObjectInfoArgs(vi.Appearance);
    Rectangle client = new Rectangle(0, 0, 100, 100);
    Rectangle r = vi.BorderPainter.CalcBoundsByClientRectangle(vi.ProgressInfo, client);
    Padding res = new Padding(client.X - r.X, client.Y - r. Y, r.Right - client.Right, r.Bottom - client.Bottom);
    return res;
    }
    private Rectangle UpdateHeight(Rectangle bounds, int height) {
    bounds.Height = height;
    return bounds;
    }

    ProgressBarControl控件不支持此功能,為了實現(xiàn)您的目標(biāo),建議使用ProgressBarControl.Paint事件并編寫代碼來繪制漸變進度條,示例如下:

    private void progressBarControl1_Paint(object sender, PaintEventArgs e) {
    ProgressBarViewInfo vi = (ProgressBarViewInfo)this.progressBarControl1.GetViewInfo();
    Padding bt = CalcBorderThickness(vi);
    int progressHeight = 22;
    int textIndent = 2;
    vi.ProgressInfo.Bounds = UpdateHeight(vi.ProgressInfo.Bounds, progressHeight);
    vi.ProgressInfo.EmptyBounds = UpdateHeight(vi.ProgressInfo.EmptyBounds, progressHeight);
    vi.ProgressInfo.EmptyBounds2 = UpdateHeight(vi.ProgressInfo.EmptyBounds2, progressHeight);
    vi.ProgressInfo.ProgressBounds = UpdateHeight(vi.ProgressInfo.ProgressBounds, progressHeight);
    Rectangle all = vi.ProgressInfo.Bounds;
    Rectangle filled = vi.ProgressInfo.ProgressBounds;
    Rectangle part1 = new Rectangle(filled.X, filled.Y, filled.Width / 2 + 1, filled.Height);
    Rectangle part2 = new Rectangle(part1.Right, filled.Y, filled.Right - part1.Right, filled.Height);
    using (GraphicsCache cache = new GraphicsCache(e.Graphics)) {
    cache.Graphics.Clear(this.progressBarControl1.Parent.BackColor);
    Rectangle borderBounds = vi.ProgressInfo.Bounds;
    borderBounds.Inflate(bt.Left, bt.Top);
    vi.ProgressInfo.Cache = cache;
    vi.BorderPainter.DrawObject(new ObjectInfoArgs() { Bounds = borderBounds, Cache = cache });
    cache.FillRectangle(cache.GetGradientBrush(part1, Color.Red, Color.Yellow, LinearGradientMode.Horizontal), part1);
    cache.FillRectangle(cache.GetGradientBrush(part2, Color.Yellow, Color.Green, LinearGradientMode.Horizontal), part2);
    Size textSize = vi.ProgressAppearance.CalcTextSize(cache, vi.DisplayText, -1).ToSize();
    int linePos = part2.Right >= all.Right - 1? all.Right -1: part2.Right;
    cache.DrawLine(cache.GetPen(Color.Black), new Point(linePos, part2.Top), new Point(linePos, part2.Bottom + textSize.Height + textIndent));
    Rectangle textRect = new Rectangle(new Point(linePos + textIndent, part2.Bottom + textIndent), textSize);
    if (textRect.Right > all.Right)
    textRect.X -= textRect.Width + textIndent * 2;
    vi.ProgressAppearance.DrawString(cache, vi.DisplayText, textRect);
    }
    }
    private Padding CalcBorderThickness(ProgressBarViewInfo vi) {
    SkinProgressBarObjectPainter p = new SkinProgressBarObjectPainter(vi.LookAndFeel);
    ProgressBarObjectInfoArgs e = new ProgressBarObjectInfoArgs(vi.Appearance);
    Rectangle client = new Rectangle(0, 0, 100, 100);
    Rectangle r = vi.BorderPainter.CalcBoundsByClientRectangle(vi.ProgressInfo, client);
    Padding res = new Padding(client.X - r.X, client.Y - r. Y, r.Right - client.Right, r.Bottom - client.Bottom);
    return res;
    }
    private Rectangle UpdateHeight(Rectangle bounds, int height) {
    bounds.Height = height;
    return bounds;
    }


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